Nun with a Gun

Developer, Gameplay Designer

Nun with a Gun is a flash-era inspired side scroller mixed with light gun gameplay. Using a holy water gun to weaken enemies, then popping their souls with a Desert Eagle creates a core gameplay loop inspired by Luigi’s mansion combat, mixed with My Friend Pedro style movement. I was in charge of the character controller and animation implementation. I programmed the movement actions of a slide and backflip to evade possessed enemies.

  • Tools: Jira, GitHub, Unity
  • Dev Time: 11 Weeks